Subcategories

Building Windows 8 Apps with C# and XAML

Posted By: Grev27
Building Windows 8 Apps with C# and XAML

Building Windows 8 Apps with C# and XAML (Microsoft Windows Development) by Jeremy Likness
English | 25 Oct. 2012 | ISBN: 0321822161 | 384 Pages | EPUB | 36.46 MB

C++ Tutorial – Learn C++ Programming: Basics in C++,Control Statements, Functions in C++, Arrays, OOPS...etc

Posted By: AlenMiler
C++ Tutorial – Learn C++ Programming: Basics in C++,Control Statements, Functions in C++, Arrays, OOPS...etc

C++ Tutorial – Learn C++ Programming: Basics in C++,Control Statements, Functions in C++, Arrays, OOPS…etc (Learn with Examples) by Navi Feroz
English | 12 Feb. 2018 | ASIN: B079SMNB9V | 164 Pages | AZW3 | 526.7 KB

C++: C++ Programming, For Beginners, Learn Coding Fast!

Posted By: AlenMiler
C++: C++ Programming, For Beginners, Learn Coding Fast!

C++: C++ Programming, For Beginners, Learn Coding Fast! (With 100 Tests & Answers) Crash Course, Quick Start Guide, Tutorial Book with Hands-On Projects, In Easy Steps! An Ultimate Beginner's Guide! by Ray Yao
English | 17 Feb. 2018 | ASIN: B079WJL5GG | 208 Pages | AZW3 | 291.04 KB

Simulation for Applied Graph Theory Using Visual C++

Posted By: Underaglassmoon
Simulation for Applied Graph Theory Using Visual C++

Simulation for Applied Graph Theory Using Visual C++
CRC Press | English | 2016 | ISBN-10: 149872101X | 353 pages | PDF | 10.94 MB

by Shaharuddin Salleh (Author), Zuraida Abal Abas (Author)

Azure and Xamarin Forms: Cross Platform Mobile Development

Posted By: AvaxGenius
Azure and Xamarin Forms: Cross Platform Mobile Development

Azure and Xamarin Forms: Cross Platform Mobile Development by Russell Fustino
English | PDF,EPUB | 2018 | 271 Pages | ISBN : 1484235606 | 29.61 MB

Discover how to create cross platform apps for Android, iOS and UWP using Azure services and C# with Xamarin Forms. This book illustrates how to utilize Azure cloud storage for serving up Azure SQL DB data through Azure App Services.

Test Driven Development with C# and .NET Core MVC

Posted By: naag
Test Driven Development with C# and .NET Core MVC

Test Driven Development with C# and .NET Core MVC
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours | Lec: | 515 MB
Genre: eLearning | Language: English

C# Notes for Professionals

Posted By: hill0
C# Notes for Professionals

C# Notes for Professionals
English | 2018 | ISBN: na | 807 Pages | PDF | 4.56 MB

C++ Notes for Professionals

Posted By: hill0
C++ Notes for Professionals

C++ Notes for Professionals
English | 2018 | ISBN: na | 707 Pages | PDF | 3.79 MB

Thinking in C++, Volume 2: Practical Programming: United States Edition: Practical Programming v. 2

Posted By: AlexGolova
Thinking in C++, Volume 2: Practical Programming: United States Edition: Practical Programming v. 2

Thinking in C++, Volume 2: Practical Programming: United States Edition: Practical Programming v. 2 by Bruce Eckel
English | 17 Dec. 2003 | ISBN: 0130353132 | 832 Pages | EPUB | 860.76 KB

Vue.js: Advanced Features from the Ground Up (2018)

Posted By: ParRus
Vue.js: Advanced Features from the Ground Up (2018)

Vue.js: Advanced Features from the Ground Up (2018)
WEBRip | English | MP4 + Project Files | 1920 x 1080 | H264 ~1000 kbps | 29.97 fps
AAC | 127 Kbps | 48.0 KHz | 2 channels | 3h 48mn | 1.15 GB
Genre: Video Tutorial

Learn from Evan You the creator of Vue.js - how to build more accessible routing, state management, form validation and internationalization libraries from the ground up! This course is for developers who have some experience with Vue.js and want to understand its internals better so they can author your own Vue plugins and use Vue more effectively.

C++ Game Development Primer (Repost)

Posted By: AvaxGenius
C++ Game Development Primer (Repost)

C++ Game Development Primer By Bruce Sutherland
English | PDF,EPUB | 2014 | 96 Pages | ISBN : 1484208153 | 1.91 MB

C++ is the language behind most of today's computer games. This 96-page C++ Game Development Primer takes you through the accelerated process of writing games for otherwise experienced C++ programmers. After reading this book, you’ll have the fundamental know-how to become a successful and profitable game applications developer in today’s increasingly competitive indie game marketplace.

Scientific Computing: Vol. III - Approximation and Integration (Repost)

Posted By: AvaxGenius
Scientific Computing: Vol. III - Approximation and Integration (Repost)

Scientific Computing: Vol. III - Approximation and Integration By John A. Trangenstein
English | PDF,EPUB | 2017 | 612 Pages | ISBN : 3319691090 | 15.41 MB

This is the third of three volumes providing a comprehensive presentation of the fundamentals of scientific computing. This volume discusses topics that depend more on calculus than linear algebra, in order to prepare the reader for solving differential equations. This book and its companions show how to determine the quality of computational results, and how to measure the relative efficiency of competing methods. Readers learn how to determine the maximum attainable accuracy of algorithms, and how to select the best method for computing problems. This book also discusses programming in several languages, including C++, Fortran and MATLAB. There are 90 examples, 200 exercises, 36 algorithms, 40 interactive JavaScript programs, 91 references to software programs and 1 case study.

Scientific Computing: Vol. II - Eigenvalues and Optimization (Repost)

Posted By: AvaxGenius
Scientific Computing: Vol. II - Eigenvalues and Optimization (Repost)

Scientific Computing: Vol. II - Eigenvalues and Optimization By John A. Trangenstein
English | PDF,EPUB | 2017 | 621 Pages | ISBN : 3319691066 | 15.23 MB

This is the second of three volumes providing a comprehensive presentation of the fundamentals of scientific computing. This volume discusses more advanced topics than volume one, and is largely not a prerequisite for volume three. This book and its companions show how to determine the quality of computational results, and how to measure the relative efficiency of competing methods. Readers learn how to determine the maximum attainable accuracy of algorithms, and how to select the best method for computing problems. This book also discusses programming in several languages, including C++, Fortran and MATLAB. There are 49 examples, 110 exercises, 66 algorithms, 24 interactive JavaScript programs, 77 references to software programs and 1 case study.

Scientific Computing: Vol. I - Linear and Nonlinear Equations (Repost)

Posted By: AvaxGenius
Scientific Computing: Vol. I - Linear and Nonlinear Equations (Repost)

Scientific Computing: Vol. I - Linear and Nonlinear Equations By John A. Trangenstein
English | PDF,EPUB | 2017 | 638 Pages | ISBN : 331969104X | 15.45 MB

This is the first of three volumes providing a comprehensive presentation of the fundamentals of scientific computing. This volume discusses basic principles of computation, and fundamental numerical algorithms that will serve as basic tools for the subsequent two volumes. This book and its companions show how to determine the quality of computational results, and how to measure the relative efficiency of competing methods. Readers learn how to determine the maximum attainable accuracy of algorithms, and how to select the best method for computing problems. This book also discusses programming in several languages, including C++, Fortran and MATLAB. There are 80 examples, 324 exercises, 77 algorithms, 35 interactive JavaScript programs, 391 references to software programs and 4 case studies.

Machine Learning with C++ : Choosing the Right Algorithm

Posted By: naag
Machine Learning with C++ : Choosing the Right Algorithm

Machine Learning with C++ : Choosing the Right Algorithm
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1.5 Hours | 274 MB
Genre: eLearning | Language: English