Subcategories

Practical GameMaker: Studio: Language Projects

Posted By: AvaxGenius
Practical GameMaker: Studio: Language Projects

Practical GameMaker: Studio: Language Projects by Ben Tyers
English | EPUB | 2016 | 326 Pages | ISBN : 1484223721 | 4.05 MB

Gain the skills required to create fun and compelling games using GameMaker: Studio, and its GML programming language. In this full-color book you’ll learn 24 practical programming elements that are important when creating any game. Each section includes an introduction to a new programming element, some examples, a worksheet, and mini projects to allow you to test your new knowledge. After completing all elements, you will put into action what you have learned in a classic arcade style game.

Game Design: What Makes a Development Team? (Introduction to Game Design)

Posted By: AlenMiler
Game Design: What Makes a Development Team? (Introduction to Game Design)

Game Design: What Makes a Development Team? (Introduction to Game Design) by Ortus Publishing
English | 20 Feb. 2018 | ASIN: B079YW81PP | 37 Pages | AZW3 | 185.6 KB

Game Design: Game Engine Overview (Introduction to Game Design)

Posted By: AlenMiler
Game Design: Game Engine Overview (Introduction to Game Design)

Game Design: Game Engine Overview (Introduction to Game Design) by Ortus Publishing
English | 20 Feb. 2018 | ASIN: B079YTWQ9P | 38 Pages | AZW3 | 182.03 KB

Coding the Arduino: Building Fun Programs, Games, and Electronic Projects

Posted By: AvaxGenius
Coding the Arduino: Building Fun Programs, Games, and Electronic Projects

Coding the Arduino: Building Fun Programs, Games, and Electronic Projects by Bob Dukish
English | PDF,EPUB | 2018 | 305 Pages | ISBN : 1484235096 | 70.57 MB

Get started with Arduino and computer coding. This book is intended for those new to the Arduino and computer coding. and looking to gain the skills to write microcontroller programs that can act on given inputs and operate electromechanical output devices.

Rapid Game Development Using Cocos2d-JS: An end-to-end guide to 2D game development using JavaScript

Posted By: AvaxGenius
Rapid Game Development Using Cocos2d-JS: An end-to-end guide to 2D game development using JavaScript

Rapid Game Development Using Cocos2d-JS: An end-to-end guide to 2D game development using JavaScript By Hemanth Kumar
English | EPUB | 2016 | 126 Pages | ISBN : 148422552X | 0.7 MB

Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework.

Beginning Android (Expert's Voice in Open Source)

Posted By: AlexGolova
Beginning Android (Expert's Voice in Open Source)

Beginning Android (Expert's Voice in Open Source) by Mark L. Murphy
English | 26 Jun. 2009 | ISBN: 1430224193 | 386 Pages | EPUB | 1.81 MB

C++ Game Development Primer (Repost)

Posted By: AvaxGenius
C++ Game Development Primer (Repost)

C++ Game Development Primer By Bruce Sutherland
English | PDF,EPUB | 2014 | 96 Pages | ISBN : 1484208153 | 1.91 MB

C++ is the language behind most of today's computer games. This 96-page C++ Game Development Primer takes you through the accelerated process of writing games for otherwise experienced C++ programmers. After reading this book, you’ll have the fundamental know-how to become a successful and profitable game applications developer in today’s increasingly competitive indie game marketplace.

Building Games with Ethereum Smart Contracts: Intermediate Projects for Solidity Developers (Repost)

Posted By: AvaxGenius
Building Games with Ethereum Smart Contracts: Intermediate Projects for Solidity Developers (Repost)

Building Games with Ethereum Smart Contracts: Intermediate Projects for Solidity Developers By Kedar Iyer
English | EPUB | 2018 | 281 Pages | ISBN : 148423491X | 1.85 MB

Learn how to take your existing knowledge of Ethereum and Solidity to the next level. Hone your development skills and become more familiar with the syntax of the Solidity language by working through well-tested, well-documented intermediate-level sample projects.

Essential Effects: Water, Fire, Wind, and More

Posted By: ksveta6
Essential Effects: Water, Fire, Wind, and More

Essential Effects: Water, Fire, Wind, and More by Mauro Maressa
2018 | ISBN: 1138101079, 1138196924 | English | 304 pages | PDF | 234 MB

Coding with Minecraft

Posted By: Grev27
Coding with Minecraft

Coding with Minecraft: Build Taller, Farm Faster, Mine Deeper, and Automate the Boring Stuff by Al Sweigart
English | May 29, 2018 | ISBN: 1593278535 | 256 Pages | EPUB | 33.06 MB

The Game Maker’s Apprentice: Game Development for Beginners

Posted By: AvaxGenius
The Game Maker’s Apprentice: Game Development for Beginners

The Game Maker’s Apprentice: Game Development for Beginners By Jacob Habgood
English | EPUB | 2006 | 314 Pages | ISBN : 1590596153 | 8.67 MB

The Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play.

Complex Systems: Understanding the Game of Life Model (Data Science Series)

Posted By: naag
Complex Systems: Understanding the Game of Life Model (Data Science Series)

Complex Systems: Understanding the Game of Life Model (Data Science Series)
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 24M | 44 MB
Genre: eLearning | Language: English

Exploring Representation in Evolutionary Level Design

Posted By: Underaglassmoon
Exploring Representation in Evolutionary Level Design

Exploring Representation in Evolutionary Level Design
Morgan & Claypool | English | 2018 | ISBN-10: 1681733323, 1681733307 | 155 pages | PDF | 10.36 MB

by Daniel Ashlock (Author)

Designing Immersive Video Games Using 3DUI Technologies: Improving the Gamer's User Experience

Posted By: AvaxGenius
Designing Immersive Video Games Using 3DUI Technologies: Improving the Gamer's User Experience

Designing Immersive Video Games Using 3DUI Technologies: Improving the Gamer's User Experience By Arun K. Kulshreshth
English | PDF,EPUB | 2018 | 122 Pages | ISBN : 3319779524 | 7.10 MB

A 3D user interface (3DUI) is an interface in which the user performs tasks in three dimensions. For example, interactions using hand/body gestures, interaction using a motion controller (e.g. Sony PlayStation Move), interaction with virtual reality devices using tracked motion controllers, etc. All these technologies which let a user interact in three dimensions are called 3D user interface technologies.

Serious Games: Third Joint International Conference

Posted By: Jeembo
Serious Games: Third Joint International Conference

Serious Games: Third Joint International Conference, JCSG 2017, Valencia, Spain, November 23-24, 2017, Proceedings by Mariano Alcañiz, Stefan Göbel, Minhua Ma, Manuel Fradinho Oliveira, Jannicke Baalsrud Hauge, Tim Marsh
English | 2017 | ISBN: 331970110X | 332 Pages | PDF | 75.2 MB

This book constitutes the proceedings of the Third Joint International Conference on Serious Games, JCSG 2017, held in Valencia, Spain, in November 2017.