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openFrameworks Essentials (Repost)

Posted By: naag
openFrameworks Essentials (Repost)

openFrameworks Essentials By Denis Perevalov, Igor (Sodazot) Tatarnikov
2015 | 206 Pages | ISBN: 1784396141 | PDF | 3 MB

Unity Shaders and Effects Cookbook [Repost]

Posted By: naag
Unity Shaders and Effects Cookbook [Repost]

Unity Shaders and Effects Cookbook by Kenny Lammers
English | 18 Jun. 2013 | ISBN: 1849695083 | 268 Pages | PDF/EPUB | 6/26 MB

Serious Games, Interaction, and Simulation [repost]

Posted By: naag
Serious Games, Interaction, and Simulation [repost]

Carlos Vaz de Carvalho and Paula Escudeiro, "Serious Games, Interaction, and Simulation"
English | ISBN: 3319290592 | 2016 | 148 pages | PDF | 9 MB

Unity Character Animation with Mecanim [repost]

Posted By: naag
Unity Character Animation with Mecanim [repost]

Unity Character Animation with Mecanim by Jamie Dean
English | 29 Sept. 2015 | ISBN: 1849696365 | 290 Pages | AZW3/MOBI/EPUB/PDF (conv) | 35.6 MB

Unity 3D UI Essentials [Repost]

Posted By: naag
Unity 3D UI Essentials [Repost]

Unity 3D UI Essentials by Simon Jackson
English | 31 Jan. 2015 | ISBN: 1783553618 | 280 Pages | PDF | 6 MB

Leverage the power of the new and improved UI system for Unity to enhance your games and apps

Unity Particle System Fundamentals

Posted By: naag
Unity Particle System Fundamentals

Unity Particle System Fundamentals
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hours 41M | 480 MB
Genre: eLearning | Language: English

Have you ever had an amazing game idea, but not the ability to make the effects and visuals come to life? In this course, you'll learn the basic fundamentals of working with particle systems in Unity 5.5. Software required: Unity 5.5.

Mastering Unity 5.x

Posted By: readerXXI
Mastering Unity 5.x

Mastering Unity 5.x
by Alan Thorn
English | 2017 | ISBN: 1785880748 | 584 Pages | True PDF | 82 MB

Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine!

Développer des applis innovantes avec Unity - II. Réalité augmentée

Posted By: AlenMiler
Développer des applis innovantes avec Unity - II. Réalité augmentée

Développer des applis innovantes avec Unity - II. Réalité augmentée by Anthony Cardinale
French | 24 Apr. 2017 | ASIN: B0718VHM7S | 214 Pages | AZW3 | 8.29 MB

Summary and Analysis of The Tetris Effect: The Game that Hypnotized the World: Based on the Book

Posted By: AlenMiler
Summary and Analysis of The Tetris Effect: The Game that Hypnotized the World: Based on the Book

Summary and Analysis of The Tetris Effect: The Game that Hypnotized the World: Based on the Book by Dan Ackerman (Smart Summaries) by Worth Books
English | 25 Apr. 2017 | ASIN: B06ZY6XK89 | 55 Pages | AZW3 | 493 KB

Beginning RPG Maker MV [repost]

Posted By: naag
Beginning RPG Maker MV [repost]

Beginning RPG Maker MV by Darrin Perez
2016 | ISBN: 148421966X | English | 369 pages | EPUB | 9 MB

Polished Game Development: From First Steps to Final Release [repost]

Posted By: naag
Polished Game Development: From First Steps to Final Release [repost]

Polished Game Development: From First Steps to Final Release by Steven Goodwin
2016 | ISBN: 1484218787 | English | 284 pages | EPUB | 1 MB

AdvancED ActionScript 3.0 Animation {Repost}

Posted By: naag
AdvancED ActionScript 3.0 Animation {Repost}

AdvancED ActionScript 3.0 Animation by Keith Peters
English | 2 Jun. 2010 | ISBN: 1430216085 | 453 Pages | PDF | 4 MB

Serious Games: Foundations, Concepts and Practice (Repost)

Posted By: naag
Serious Games: Foundations, Concepts and Practice (Repost)

Ralf Dörner, "Serious Games: Foundations, Concepts and Practice"
English | 13 Sept. 2016 | ISBN: 3319406116 | 440 Pages | PDF (True) | 9.2 MB

This textbook provides an introduction to the fundamentals of serious games, which differ considerably from computer games that are meant for pure entertainment.

Foundation Flash 8 {Repost}

Posted By: naag
Foundation Flash 8 {Repost}

Foundation Flash 8 by Kristian Besley
English | 2 Nov. 2005 | ISBN: 1590595424 | 565 Pages | PDF | 42 MB

Building a 3D Game with LibGDX

Posted By: AlenMiler
Building a 3D Game with LibGDX

Building a 3D Game with LibGDX by Sebastian Di Giuseppe
English | 29 Aug. 2016 | ASIN: B01K6VVBXC | 234 Pages | AZW3 | 10.06 MB