Subcategories

Learning from Animations in Science Education: Innovating in Semiotic and Educational Research

Posted By: AvaxGenius
Learning from Animations in Science Education: Innovating in Semiotic and Educational Research

Learning from Animations in Science Education: Innovating in Semiotic and Educational Research by Len Unsworth
English | PDF,EPUB | 2020 | 325 Pages | ISBN : 3030560465 | 34.5 MB

This book examines educational semiotics and the representation of knowledge in school science. It discusses the strategic integration of animation in science education. It explores how learning through the creation of science animations takes place, as well as how animation can be used in assessing student’s science learning.

Augmented Reality, Virtual Reality, and Computer Graphics: 5th International Conference, AVR 2018, part 2

Posted By: arundhati
Augmented Reality, Virtual Reality, and Computer Graphics: 5th International Conference, AVR 2018, part 2

Lucio Tommaso De Paolis, "Augmented Reality, Virtual Reality, and Computer Graphics: 5th International Conference, AVR 2018, part 2"
English | ISBN: 3319952811 | 2018 | 752 pages | EPUB, PDF | 32 MB + 250 MB

Augmented Reality, Virtual Reality, and Computer Graphics: 5th International Conference, AVR 2018

Posted By: arundhati
Augmented Reality, Virtual Reality, and Computer Graphics: 5th International Conference, AVR 2018

Lucio Tommaso De Paolis, "Augmented Reality, Virtual Reality, and Computer Graphics: 5th International Conference, AVR 2018"
English | ISBN: 3319952692 | 2018 | 548 pages | EPUB, PDF | 16 MB + 82 MB

Getting Rid of Cybersickness: In Virtual Reality, Augmented Reality, and Simulators

Posted By: AvaxGenius
Getting Rid of Cybersickness: In Virtual Reality, Augmented Reality, and Simulators

Getting Rid of Cybersickness: In Virtual Reality, Augmented Reality, and Simulators by Andras Kemeny
English | EPUB | 2020 | 158 Pages | ISBN : 303059341X | 19 MB

This book provides a concise overview of VR systems and their cybersickness effects, giving a description of possible reasons and existing solutions to reduce or avoid them. Moreover, the book explores the impact that understanding how efficiently our brains are producing a coherent and rich representation of the perceived outside world would have on helping VR technics to be more efficient and friendly to use.

Virtual Reality & Augmented Reality in Industry (Repost)

Posted By: step778
Virtual Reality & Augmented Reality in Industry (Repost)

Dengzhe Ma, Jürgen Gausemeier, Xiumin Fan, "Virtual Reality & Augmented Reality in Industry"
English | 2011 | pages: 209 | ISBN: 3642173756 | PDF | 5,7 mb

Virtual und Augmented Reality (VR / AR): Grundlagen und Methoden der Virtuellen und Augmentierten Realität (Repost)

Posted By: step778
Virtual und Augmented Reality (VR / AR): Grundlagen und Methoden der Virtuellen und Augmentierten Realität (Repost)

Ralf Dörner, Wolfgang Broll, Paul Grimm, "Virtual und Augmented Reality (VR / AR): Grundlagen und Methoden der Virtuellen und Augmentierten Realität"
Deutsch | 2013 | pages: 361 | ISBN: 3642289029 | PDF | 16,0 mb

Virtual Reality Headsets - A Theoretical and Pragmatic Approach (Repost)

Posted By: step778
Virtual Reality Headsets - A Theoretical and Pragmatic Approach (Repost)

Philippe Fuchs, "Virtual Reality Headsets - A Theoretical and Pragmatic Approach"
English | 2017 | pages: 214 | ISBN: 113863235X | PDF | 5,9 mb

Learn A-frame to build VR Websites

Posted By: Sigha
Learn A-frame to build VR Websites

Learn A-frame to build VR Websites
Video: .mp4 (1280x720, 30 fps(r)) | Audio: aac, 48000 Hz, 2ch | Size: 576 MB
Genre: eLearning Video | Duration: 35 lectures (2 hour, 34 mins) | Language: English

How to build Virtual Reality Websites with A-frame easily

Augmented Reality, Virtual Reality, and Computer Graphics: 7th International Conference, AVR 2020, Part II

Posted By: arundhati
Augmented Reality, Virtual Reality, and Computer Graphics: 7th International Conference, AVR 2020,  Part II

Lucio Tommaso De Paolis, Patrick Bourdot, "Augmented Reality, Virtual Reality, and Computer Graphics: 7th International Conference, AVR 2020, Lecce, Italy, September 7–10, 2020, Proceedings, Part II"
English | ISBN: 3030584674 | 2020 | 395 pages | PDF, EPUB | 82 + 111 MB

Augmented Reality, Virtual Reality, and Computer Graphics, s, Part I

Posted By: arundhati
Augmented Reality, Virtual Reality, and Computer Graphics, s, Part I

Lucio Tommaso De Paolis, Patrick Bourdot, "Augmented Reality, Virtual Reality, and Computer Graphics: 7th International Conference, AVR 2020, Lecce, Italy, September 7–10, 2020, Proceedings, Part I"
English | ISBN: 303058464X | 2020 | 498 pages | PDF, EPUB | 54 + 81 MB

Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications, Part 2: 12th International Conference

Posted By: roxul
Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications, Part 2: 12th International Conference

Jessie Y. C. Chen, "Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications, Part 2: 12th International Conference"
English | ISBN: 303049697X | 2020 | 459 pages | EPUB, PDF | 120 MB + 63 MB

Virtual, Augmented and Mixed Reality. Design and Interaction, Part1: 12th International Conference, VAMR 2020

Posted By: roxul
Virtual, Augmented and Mixed Reality. Design and Interaction, Part1: 12th International Conference, VAMR 2020

Jessie Y. C. Chen, "Virtual, Augmented and Mixed Reality. Design and Interaction, Part1: 12th International Conference, VAMR 2020"
English | ISBN: 3030496945 | 2020 | 683 pages | EPUB, PDF | 165 MB + 91 MB

Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media

Posted By: roxul
Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media

Marie-Laure Ryan, "Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media "
English | ISBN: 1421417979 | 2015 | 304 pages | AZW3 | 2 MB

Coursera - Virtual Reality Specialization by University of Londony

Posted By: kabino
Coursera - Virtual Reality Specialization by University of Londony

Coursera - Virtual Reality Specialization by University of Londony
Video: .mp4 (1280x720) | Audio: AAC, 44100 kHz, 2ch | Size: 3.22 Gb
Genre: eLearning Video | Duration: 19h 28m | Language: English

This course aims to help you to ask better statistical questions when performing empirical research. We will discuss how to design informative studies, both when your predictions are correct, as when your predictions are wrong. We will question norms, and reflect on how we can improve research practices to ask more interesting questions.

Virtual Reality, Augmented Reality and 360° Videos: VR, AR and 360° Videos in comparison

Posted By: hill0
Virtual Reality, Augmented Reality and 360° Videos: VR, AR and 360° Videos in comparison

Virtual Reality, Augmented Reality and 360° Videos: VR, AR and 360° Videos in comparison
by Diana Mazmanyan

English | 2020 | ASIN: B0895N1YT8 | 154 Pages | PDF | 1 MB