Subcategories

Jack Miller, "Casino Cheating Devices And Techniques Of The American Gambler"

Posted By: TimMa
Jack Miller, "Casino Cheating Devices And Techniques Of The American Gambler"

Jack Miller, "Casino Cheating Devices And Techniques Of The American Gambler"
Houdini | 2013 | ISBN: 1936759381 | English | PDF | 249 pages | 7 MB

In this book, I will provide a photo or a verbal description as to what a particular cheating device is and how it is used. I will also explain various cheating methods where photographs would not be practical. Lastly, I will provide a verbal description of devices that are no longer available to be photographed because they had been used, seized for trial and then destroyed. I will try my best to include all of the devices, tools and/or methods, however, rest assured it will not be complete. …

Delightful Decimals and Perfect Percents: Games and Activities That Make Math Easy and Fun

Posted By: tanas.olesya
Delightful Decimals and Perfect Percents: Games and Activities That Make Math Easy and Fun

Delightful Decimals and Perfect Percents: Games and Activities That Make Math Easy and Fun by Lynette Long
English | October 9, 2002 | ISBN: 0471210587 | 128 pages | PDF | 2.98

The Gaming Mind: A New Psychology of Videogames and the Power of Play

Posted By: First1
The Gaming Mind: A New Psychology of Videogames and the Power of Play

The Gaming Mind: A New Psychology of Videogames and the Power of Play by Alexander Kriss
English | March 31st, 2020 | ISBN: 1615196811 | 272 pages | EPUB | 0.89 MB

Are videogames bad for us?

Quick Guide Game Hacking, Blockchain und Monetarisierung: Wie Sie mit Künstlicher Intelligenz Wertschöpfung generieren

Posted By: AvaxGenius
Quick Guide Game Hacking, Blockchain und Monetarisierung: Wie Sie mit Künstlicher Intelligenz Wertschöpfung generieren

Quick Guide Game Hacking, Blockchain und Monetarisierung: Wie Sie mit Künstlicher Intelligenz Wertschöpfung generieren by Lutz Anderie
Deutsch | PDF,EPUB | 2020 | 129 Pages | ISBN : 3662608588 | 10.8 MB

Künstliche Intelligenz, Digitalisierung und Algorithmen
Diese Themen verändern unsere Gesellschaft. Game Hacking, die Blockchain und Monetarisierung durch KI Systeme sind integraler Bestandteil der Computerspiele Branche, die mit ihrem Ökosystem seit Jahrzehnten Wachstum generiert und von hoher gesellschaftlicher und wirtschaftlicher Bedeutung ist.

Sidney H. Radner, "Radner on dice: How to win, how gamblers cheat, odds and percentages"

Posted By: TimMa
Sidney H. Radner, "Radner on dice: How to win, how gamblers cheat, odds and percentages"

Sidney H. Radner, "Radner on dice: How to win, how gamblers cheat, odds and percentages"
Key Pub. | 1957 | ASIN: B0007EWGG0 | English | PDF | 96 pages | 49.5 MB

Sidney Radner was an author and lecturer on crooked gambling. In this volume, he covers all aspects of dice in gaming. Chapters include How Not to Bet, How Experts Win, Crooked Dice and How to Detect Them, and much more.

Young Guns: Obsession, Overwatch, and the Future of Gaming

Posted By: First1
Young Guns: Obsession, Overwatch, and the Future of Gaming

Young Guns: Obsession, Overwatch, and the Future of Gaming by Austin Moorhead
English | March 31st, 2020 | ISBN: 0316421383 | 240 pages | EPUB | 1.14 MB

Moneyball meets Bringing Down the House in the behind-the-scenes dramatic story of the rise of global pro gaming leagues

Darts in England, 1900–39 : A Social History

Posted By: readerXXI
Darts in England, 1900–39 : A Social History

Darts in England, 1900–39 : A Social History
by Patrick Chaplin
English | 2012 | ISBN: 0719089042 | 273 Pages | PDF | 11 MB

Learning Java with Games (Repost)

Posted By: AvaxGenius
Learning Java with Games (Repost)

Learning Java with Games by Chong-wei Xu
English | PDF,EPUB | 2018 | 571 Pages | ISBN : 3319728857 | 34.45 MB

This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts.

Star Wars: Epic Battles

Posted By: tanas.olesya
Star Wars: Epic Battles

Star Wars: Epic Battles by Simon Beecroft
English | February 18, 2008 | ISBN: 0756636035 | 48 pages | PDF | 18 Mb

Playing with Religion in Digital Games

Posted By: roxul
Playing with Religion in Digital Games

Heidi A. Campbell, "Playing with Religion in Digital Games "
English | ISBN: 0253012449 | 2014 | 304 pages | EPUB | 16 MB

Natural & Permanent Cure To Erectile Dysfunction

Posted By: hill0
Natural & Permanent Cure To Erectile Dysfunction

Natural & Permanent Cure To Erectile Dysfunction:
The Gateway To A Healthy, Happy & Pleasurable Sex Life With Natural Herbs!
by Alex Xaxise

English | 2020 | ASIN: B085X3GLCZ | 47 Pages | EPUB | 3 MB

The Routledge Companion to Video Game Studies (Repost)

Posted By: step778
The Routledge Companion to Video Game Studies (Repost)

Mark J.P. Wolf, Bernard Perron, "The Routledge Companion to Video Game Studies"
English | 2013 | pages: 545 | ISBN: 0415533325 | PDF | 3,0 mb

Clash of Realities 2015/16: On the Art, Technology, and Theory of Digital Games

Posted By: arundhati
Clash of Realities 2015/16: On the Art, Technology, and Theory of Digital Games

Clash of Realities, "Clash of Realities 2015/16: On the Art, Technology, and Theory of Digital Games "
English | ISBN: 3837640310 | 2018 | 638 pages | PDF | 14 MB

The Art of Stone Skipping and Other Fun Old-Time Games: Stoopball, Jacks, String Games, Coin Flipping, Line Baseball, Ju

Posted By: roxul
The Art of Stone Skipping and Other Fun Old-Time Games: Stoopball, Jacks, String Games, Coin Flipping, Line Baseball, Ju

Jayne Jaudon Ferrer, "The Art of Stone Skipping and Other Fun Old-Time Games: Stoopball, Jacks, String Games, Coin Flipping, Line Baseball, Ju"
English | ISBN: 1936140748 | 2013 | 192 pages | EPUB | 6 MB

The Culture of Digital Fighting Games: Performance and Practice (Repost)

Posted By: DZ123
The Culture of Digital Fighting Games: Performance and Practice (Repost)

Todd Harper, "The Culture of Digital Fighting Games: Performance and Practice"
English | 2013 | ISBN: 0415821304 | PDF | pages: 172 | 0.9 mb