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Building JavaScript Games: For Phones, Tablets, and Desktop

Posted By: AvaxGenius
Building JavaScript Games: For Phones, Tablets, and Desktop

Building JavaScript Games: For Phones, Tablets, and Desktop by Arjan Egges
English | PDF,EPUB | 2014 | 422 Pages | ISBN : 1430265388 | 11.73 MB

Building JavaScript Games teaches game programming through a series of engaging, arcade-style games that quickly expand your JavaScript and HTML5 skills. JavaScript is in the top ten most-used programming languages world wide, and is the basis for applications that can run in any modern browser, on any device from smart phone to tablet to PC. Especial emphasis is given to touch-based interface, but all games also run using a regular mouse and keyboard setup.

Mobile Game Programming Using Unreal Engine

Posted By: naag
Mobile Game Programming Using Unreal Engine

Mobile Game Programming Using Unreal Engine
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 5 Hours 41M | 2.53 GB
Genre: eLearning | Language: English

Unity By Example: Build 20+ Mini Projects in Unity

Posted By: naag
Unity By Example: Build 20+ Mini Projects in Unity

Unity By Example: Build 20+ Mini Projects in Unity
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 20 Hours 42M | 3.74 GB
Genre: eLearning | Language: English

Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps

Posted By: tanas.olesya
Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps

Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps by Gabe Zichermann
English | August 22, 2011 | ISBN: 9350234548 | 182 pages | PDF | 17 Mb

The Kerbal Player's Guide: The Easiest Way to Launch a Space Program

Posted By: First1
The Kerbal Player's Guide: The Easiest Way to Launch a Space Program

The Kerbal Player's Guide: The Easiest Way to Launch a Space Program by Jon Manning, Tim Nugent, Paul Fenwick, Alasdair Allan, Paris Buttfield-Addison
English | November 10th, 2016 | ISBN: 1491913053 | 428 pages | EPUB (True/Retail Copy) | 49.83 MB

Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It's making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds—including an astrophysicist—teach you everything you need to know to get a nation of tiny green people into space.

Minecraft Construction For Dummies, Portable Edition

Posted By: interes
Minecraft Construction For Dummies, Portable Edition

Minecraft Construction For Dummies, Portable Edition by Adam Cordeiro and Emily Nelson
English | 2014 | ISBN: 1118968409 | 224 pages | PDF | 3 MB

Unity 5 Tutorial : Beginner to Advanced - Complete Course

Posted By: naag
Unity 5 Tutorial : Beginner to Advanced - Complete Course

Unity 5 Tutorial : Beginner to Advanced - Complete Course
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 6 Hours | Lec: 21 | 3.88 GB
Genre: eLearning | Language: English

Serious Games Development and Applications

Posted By: DZ123
Serious Games Development and Applications

Minhua Ma, Manuel Fradinho Oliveira, Baalsrud Hauge, Jannicke, "Serious Games Development and Applications"
English | 2014 | ISBN: 3319116223 | PDF | pages: 235 | 17.6 mb

Coursera - Beginning Game Programming with C# (University of Colorado System)

Posted By: ParRus
Coursera - Beginning Game Programming with C# (University of Colorado System)

Coursera - Beginning Game Programming with C# (University of Colorado System)
WEBRip | English | MP4 + PDF Guides + work files | 960 x 540 | AVC ~62.1 kbps | 29.970 fps
AAC | 128 Kbps | 44.1 KHz | 2 channels | Subs: English | ~8 hours | 1.98 GB
Genre: eLearning Video / Development, Programming

The Beginning Game Programming with C# course is all about learning how to develop video games using the C# programming language. Why use C# instead of C++, Java, ActionScript, or some other programming language you may have heard of? First, using C# lets us use the open-source MonoGame framework, which help us quickly develop games for Windows, Android, iOS, Mac OS X, and others.

Game Development Patterns with Unity 2019

Posted By: naag
Game Development Patterns with Unity 2019

Game Development Patterns with Unity 2019
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 3 Hours 16M | 812 MB
Genre: eLearning | Language: English

Ultra-Speed 3D Game Development using GameGuru

Posted By: Sigha
Ultra-Speed 3D Game Development using GameGuru

Ultra-Speed 3D Game Development using GameGuru
.MP4 | Video: 1280x720, 30 fps(r) | Audio: AAC, 48000 Hz, 2ch | 650 MB
Duration: 39 mins | Genre: eLearning | Language: English

Create incredible games without coding or technical knowledge

Python, PyGame, and Raspberry Pi Game Development (Repost)

Posted By: AvaxGenius
Python, PyGame, and Raspberry Pi Game Development (Repost)

Python, PyGame, and Raspberry Pi Game Development by Sloan Kelly
English | EPUB | 2019 | 395 Pages | ISBN : 1484245326 | 6.26 MB

Expand your basic knowledge of Python and use PyGame to create fast-paced video games with great graphics and sounds. This second edition shows how you can integrate electronic components with your games using the build-in general purpose input/output (GPIO) pins and some Python code to create two new games.

The Art of Game Design: A Book of Lenses

Posted By: tarantoga
The Art of Game Design: A Book of Lenses

Jesse Schell, "The Art of Game Design: A Book of Lenses, 3rd Edition"
ISBN: 1138632090, 1138632058 | 2019 | EPUB | 654 pages | 62 MB

iPhone 3D Game Programming All In One

Posted By: Jeembo
iPhone 3D Game Programming All In One

iPhone 3D Game Programming All In One by Jeremy Alessi
English | 2010 | ISBN: 1435454782 | 432 Pages | PDF | 17.3 MB

This is a complete guide to iPhone and iPod Touch game development.

Beginning Android 3D Game Development

Posted By: Jeembo
Beginning Android 3D Game Development

Beginning Android 3D Game Development by Robert Chin
English | 2014 | ISBN: 1430265477 | 492 Pages | PDF | 8.6 MB

Beginning Android 3D Game Development is a unique, examples-driven book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android 5.0 (KitKat) platform using Java and OpenGL ES.