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A beginners guide to C# Scripting for Unity Game Development

Posted By: naag
A beginners guide to C# Scripting for Unity Game Development

A beginners guide to C# Scripting for Unity Game Development
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2.5 Hours | Lec: 27 | 269 MB
Genre: eLearning | Language: English

Learn to write and attach c# script to unity game objects from scratch

DarkBASIC Pro Game Programming (Repost)

Posted By: leonardo78
DarkBASIC Pro Game Programming (Repost)

DarkBASIC Pro Game Programming by Jonathan S. Harbour, Joshua R. Smith
2006 | ISBN: 1598632876 | 616 pages | PDF | 11,1 MB

Learn to write 2D and 3D games without any programming experience by harnessing the advanced 2D/3D graphics features of DarkBasic Professional. This easy-to-use language handles the entire game engine for you, so you are free to focus on designing and playing your own games.

The Gnomon Workshop - Introduction to ZBrush 4R7 (Repost)

Posted By: First1
The Gnomon Workshop - Introduction to ZBrush 4R7 (Repost)

The Gnomon Workshop - Introduction to ZBrush 4R7 (Repost)
Size: 11.69 GB | Duration: 12 hrs 48 mins | Video: AVC (.mp4) 1600x90 15fps | Audio: AAC 44KHz 1ch
Genre: eLearning | Language: English | +Project files

For over a decade, ZBrush has been the industry standard tool for digital sculpting. It is used for visual effects in blockbuster films, video game assets, toy production, fine art, and collectable sculpting as well as concept design.

Mastering Oculus Rift Development

Posted By: readerXXI
Mastering Oculus Rift Development

Mastering Oculus Rift Development
by Jack Donovan
English | 2017 | ISBN: 1786461153 | 299 Pages | True PDF | 16 MB

Procedural Generation in Game Design

Posted By: interes
Procedural Generation in Game Design

Procedural Generation in Game Design by Tanya X. Short and Tarn Adams
English | 2017 | ISBN: 1498799191, 1138743313 | 336 pages | PDF | 18 MB

Making Deep Games: Designing Games with Meaning and Purpose

Posted By: roxul
Making Deep Games: Designing Games with Meaning and Purpose

Doris C. Rusch, "Making Deep Games: Designing Games with Meaning and Purpose"
English | ISBN: 1138812137 | 2017 | 228 pages | PDF | 7 MB

Cross-Platform Game Programming (Repost)

Posted By: leonardo78
Cross-Platform Game Programming (Repost)

Cross-Platform Game Programming by Steven Goodwin
2005 | ISBN: 1584503793 | 460 pages | PDF | 1,75 MB

With many of today’s games being released simultaneously on all platforms, the need for a good cross-platform development strategy is essential. Cross-Platform Game Programming covers this rarely discussed area and provides the techniques needed to develop your games effectively.

Unity Audio Fundamentals

Posted By: naag
Unity Audio Fundamentals

Unity Audio Fundamentals
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hour | 1.65 GB
Genre: eLearning | Language: English

This course introduces Unity Developers to the basics of Unity's audio engine, C# scripting for audio, and creating compelling soundscapes for your Unity project. Software required: Unity 5 or newer, Visual Studio.

Making Games [Repost]

Posted By: hill0
Making Games [Repost]

Making Games by Christopher Pitt
English | 14 Dec. 2016 | ISBN: 1484224922 | 96 Pages | PDF | 1.44 MB

Develop games using the JavaScript web scripting language. This compact short book will help you learn how to use modern JavaScript to make games for web browsers. They’re effortless to use and they work everywhere.

Algorithms and Networking for Computer Games, Second Edition

Posted By: Underaglassmoon
Algorithms and Networking for Computer Games, Second Edition

Algorithms and Networking for Computer Games, Second Edition
Wiley | English | August 2017 | ISBN-10: 1119259762 | 416 pages | PDF | 12.13 mb

by Jouni Smed (Author), Harri Hakonen (Author)

Game Invaders: The Theory and Understanding of Computer Games (repost)

Posted By: roxul
Game Invaders: The Theory and Understanding of Computer Games (repost)

Clive Fencott, Jo Clay, "Game Invaders: The Theory and Understanding of Computer Games"
English | 2012 | ISBN: 0470597186 | 230 pages | PDF | 3,3 MB

Udemy - The Unreal Engine Developer Course - Learn C++ & Make Games (Repost)

Posted By: First1
Udemy - The Unreal Engine Developer Course - Learn C++ & Make Games (Repost)

Udemy - The Unreal Engine Developer Course - Learn C++ & Make Games (Repost)
Size: 10.77 GB | Duration: 55.5 hours | Video: AVC (.mp4) 854x480 30fps | Audio: AAC 44KHz 2ch
Genre: eLearning | Language: English | +Supplemental Resources (Quizzes, attached files)

Learn C++ from scratch. How to make your first video game in Unreal engine. Gain confidence in programming. 312 lectures, 30 quizzes and more!

Unity: Easy game development with Unity 5

Posted By: naag
Unity: Easy game development with Unity 5

Unity: Easy game development with Unity 5
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 5 Hours 46M | 1.88 GB
Genre: eLearning | Language: English

Unity is an exciting and popular engine in the game industry. Unity will ease your way of creating highly-optimized and beautiful 2D and 3D games by speeding up your development process.

Clean Coders - Clean Code, Episode 31-36

Posted By: First1
Clean Coders - Clean Code, Episode 31-36

Clean Coders - Clean Code, Episode 31-36
Size: 11.96 GB | Duration: 6 hrs 37 mins | Video: AVC (.mp4) 1920x1080 29.97fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Language: English

Clean Coders is all about educational videos for software professionals, by software professionals. Clean Coders code-casts are rich with content and will forever change the way you think about code, about design, about your disciplines, about your profession.

OpenGL – Build high performance graphics

Posted By: AlenMiler
OpenGL – Build high performance graphics

OpenGL – Build high performance graphics by Muhammad Mobeen Movania
English | 29 May 2017 | ASIN: B07124RCBT | 1496 Pages | AZW3 | 20.13 MB