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Animation Production: Documentation and Organization

Posted By: AlenMiler
Animation Production: Documentation and Organization

by PhD, Robert B. Musburger
English | 2 Aug. 2017 | ISBN: 1138229547, 1138229539 | ASIN: B074CFD57K | 138 Pages | AZW3 | 2.96 MB

Acting and Character Animation: The Art of Animated Films, Acting and Visualizing

Posted By: ksveta6
Acting and Character Animation: The Art of Animated Films, Acting and Visualizing

Acting and Character Animation: The Art of Animated Films, Acting and Visualizing by Rolf Giesen, Anna Khan
2017 | ISBN: 1498778631, 1138069817 | English | 413 pages | PDF | 7 MB

The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design

Posted By: AlenMiler
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design

The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design by Celia Hodent
English | 10 Aug. 2017 | ISBN: 1138089966, 1498775500 | ASIN: B074PTTKR7 | 272 Pages | AZW3 | 3.54 MB

A Quick Guide to 3D Worlds and Vehicles with Unity: Create 3D Worlds and Drive Vehicles in Unity in less than one hour

Posted By: AlenMiler
A Quick Guide to 3D Worlds and Vehicles with Unity: Create 3D Worlds and Drive Vehicles in Unity in less than one hour

A Quick Guide to 3D Worlds and Vehicles with Unity: Create 3D Worlds and Drive Vehicles in Unity in less than one hour by Patrick Felicia
English | 6 Aug. 2017 | ASIN: B074M6NZWM | 100 Pages | AZW3 | 1.56 MB

Practical Game Development with Unity and Blender

Posted By: Rare-1
Practical Game Development with Unity and Blender

Alan Thorn, "Practical Game Development with Unity and Blender"
ISBN: 130507470X | 2015 | PDF | 351 pages | 10.29 MB

Unity 5 from Proficiency to Mastery: Artificial Intelligence: Implement Challenging AI for FPS and RPG Games

Posted By: AlenMiler
Unity 5 from Proficiency to Mastery: Artificial Intelligence: Implement Challenging AI for FPS and RPG Games

Unity 5 from Proficiency to Mastery: Artificial Intelligence: Implement Challenging AI for FPS and RPG Games by Patrick Felicia
English | 22 Jul. 2017 | ISBN: 1548877719 | ASIN: B074643C4F | 375 Pages | AZW3 | 16.68 MB

Unreal Engine 4 for Design Visualization: Developing Stunning Interactive Visualizations, Animations, and Renderings

Posted By: AlenMiler
Unreal Engine 4 for Design Visualization: Developing Stunning Interactive Visualizations, Animations, and Renderings

Unreal Engine 4 for Design Visualization: Developing Stunning Interactive Visualizations, Animations, and Renderings (Game Design) by Tom Shannon
English | 24 July 2017 | ISBN: 0134680707 | ASIN: B0746MVWV6 | 384 Pages | AZW3 | 16.05 MB

Video Game Spaces: Image, Play, and Structure in 3D Worlds (Repost)

Posted By: step778
Video Game Spaces: Image, Play, and Structure in 3D Worlds (Repost)

Michael Nitsche, "Video Game Spaces: Image, Play, and Structure in 3D Worlds"
2008 | pages: 315 | ISBN: 0262141019 | PDF | 3,3 mb

Building Virtual Reality with Unity and Steam VR

Posted By: Willson
Building Virtual Reality with Unity and Steam VR

Jeff W Murray, "Building Virtual Reality with Unity and Steam VR"
English | 2017 | ISBN: 1138033510, 1138051241 | 352 pages | AZW3 / PDF | 8.7 MB

Udemy - Make a Match-Three Puzzle Game in Unity

Posted By: First1
Udemy - Make a Match-Three Puzzle Game in Unity

Udemy - Make a Match-Three Puzzle Game in Unity
Size: 3.62 GB | Duration: 14 hrs 43 mns | Video: AVC (.mp4) 1280x720 29.75fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Language: English | + Article, Supplemental Resources

Make a match-three game from scratch!

Udemy - 3D Procedural Mesh Generation Fundamentals in Unity

Posted By: First1
Udemy - 3D Procedural Mesh Generation Fundamentals in Unity

Udemy - 3D Procedural Mesh Generation Fundamentals in Unity
Size: 451.40 MB | Duration: 2 hrs 15 mns | Video: AVC (.mp4) 1280x720 29.75fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Language: English | + Supplemental Resources

Learn how to make 3D assets with code, and make a racing game with infinite tracks!

On the Design of Game-Playing Agents

Posted By: Underaglassmoon
On the Design of Game-Playing Agents

On the Design of Game-Playing Agents
Morgan & Claypool | English | 2017 | ISBN-10: 1681731622 | 186 pages | PDF | 4.48 mb

Eun-Youn Kim, Daniel Ashlock

Mobile Game Development with Unity: Build Once, Deploy Anywhere

Posted By: AlenMiler
Mobile Game Development with Unity: Build Once, Deploy Anywhere

Mobile Game Development with Unity: Build Once, Deploy Anywhere by Paris Buttfield-Addison
English | 2 Aug. 2017 | ISBN: 1491944749 | ASIN: B074HPQ2DN | 464 Pages | AZW3 | 10.5 MB

Learn RPGs in GameMaker: Studio Build and Design Role Playing Games

Posted By: AvaxGenius
Learn RPGs in GameMaker: Studio Build and Design Role Playing Games

Learn RPGs in GameMaker: Studio Build and Design Role Playing Games By Ben Tyers
English | PDF | 2017 | 310 Pages | ISBN : 1484229452 | 13.31 MB

Carry out the pre-planning, design, and programming of role playing games (RPGs) using the popular GameMaker: Studio in this very practical and fun book. Author Ben Tyers teaches you how to create a story or plotline for the RPG, apply aesthetics, and develop core and extended gameplay.

Exporting 3D Models from Maya to Source Engine: A Step-by-Step-Guide

Posted By: AlenMiler
Exporting 3D Models from Maya to Source Engine: A Step-by-Step-Guide

Exporting 3D Models from Maya to Source Engine: A Step-by-Step-Guide by Nic Jackson
English | 7 Aug. 2017 | ASIN: B074N2B3CF | 159 Pages | AZW3 | 12.38 MB